Inkrunch

A heavy and difficult to use two-handed hammer developed by Xyneic Corporations that's capable of ferocious damage in close quarters.

The head of the hammer is a complex canister packed with ink that's capable of being released with a devestating secondary attack.

Appearence
It looks like a lengthy silver pole (with a team-coloured handle) with a large, see-through cuboid-like canister on top (giving somewhat of a T shape). This canister appears to be filled with a team-coloured ink.

The striking surface has a fairly thick metal plate that curves over the box, giving the striking surface a domed appearence. The dome has been fitted with many sharp spikes that have team-coloured ink on the points.

Description
This weighty beast of a weapon is easily able to crush practically any foe it come across, unless they know how to keep at a distance that is.

Weapon Quote
"A rather unpleasent weapon to be within range of. Although the important thing is the "within range" part."

Stats
Type: Main (unknown secondary type)

Level Required: 13

Cost: 7,000

Damage Per Hit: 105

Rate Of Fire: 1 Shot per 1.25 seconds.

Swinging Method: Downwards arc.

Movement Modifier (When equipped): +2.5% movespeed.

Movement Modifier (When held): +5% movespeed.

Secondary Fire: Slams the hammer on the ground with significant force whilst releasing the ink reserves. Dealing higher than normal damage in an AOE.

Damage Per Hit (Secondary Fire): 155 (The damage spreads out over the AOE).

Splash Radius (Secondary Fire): 5.24m.

Recharge Time (Secondary Fire): 12.5 Seconds.

Modifiers
None currently.

Kit 1: "Warrior"
Main Shooter: Inkrunch.

Sub Weapon: Disruptor.

Special Weapon: Bubbler.